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Krea2 Edit Model - Community Identity Editor | Krea2 Edit

Krea2 Edit Model fills the gap—official Krea has no edit LoRA. See how the community identity editor works, key settings, and limits, then try it free online.

Jul 31, 2026Krea2 EditKrea2 Edit
Krea2 Edit Model - Community Identity Editor | Krea2 Edit

Official Krea ships Krea 2 as a foundation image model — Medium, Large, and Turbo variants with style references, moodboards, and generative sliders. It does not ship a dedicated Krea 2 instruction-edit LoRA that keeps a person’s likeness while you rewrite the scene. That gap is exactly why the community Krea2 Edit Model exists, and why Krea2 Edit embeds the Krea2 Edit Model in the browser.

The public weights live on Hugging Face as conradlocke/krea2-identity-edit — an unofficial fine-tune of Krea 2 Raw. The card is explicit: not an official Krea product, not affiliated with or endorsed by Krea.ai, Inc. This article breaks down what the Krea2 Edit Model actually does, how it differs from stock Krea 2 generation, and how to run the Krea2 Edit Model without guessing.

Why official Krea has no Krea2 Edit Model

Krea’s product surface already includes generative editing tools on krea.ai — region edits, lighting, camera angle, and related workflows. Those are product features, not an open Krea 2 edit LoRA you can pin in ComfyUI, stack with character adapters, or host on a Space.

Creators who need open weights hit a wall:

  • Stock Krea 2 nodes are built for text-to-image (and related generative controls), not dual-conditioned instruction editing.
  • Closed editors cannot load arbitrary community LoRAs the way a local graph can.
  • Prompt-only “edit by regenerating the whole image” breaks identity and wardrobe continuity.

The Krea2 Edit Model closes that loop: image in, plain-language instruction in, identity-preserving edit out — on open Krea 2 infrastructure. If you searched for a Krea2 Edit Model specifically because official downloads stop at generation checkpoints, you are in the right place.

What the Krea2 Edit Model is trained to do

The Krea2 Edit Model targets instruction-based, identity-preserving edits on Krea 2 (12.9B single-stream MMDiT). You keep a source; you name only the change; the model is trained to leave the rest alone — including the person.

Person re-staging with likeness

Classic test: “create a photo of this person at a night market.” Good runs keep face and outfit cues (often down to moles and fabric marks) while fully relighting to the new scene, including new camera angles and poses.

Local object and attribute edits

Recolor, add, remove, or replace a region with near-pixel preservation elsewhere. The trained replace verb helps locality. Still compare against the source — local jobs can occasionally shift grade or touch an unintended edge.

Two-reference scene + person composites

Scene is always image 1; person is always image 2. That order matches training. Swap them and quality drops sharply. For two people, upstream guidance is to chain single-reference inserts instead of forcing both faces in one pass.

v1.2 capabilities of the Krea2 Edit Model

The recommended Krea2 Edit Model file is krea2_identity_edit_v1_2.safetensors. Versus earlier builds it adds a 1024 high-resolution training pass, stronger restage likeness, character reference-sheet workflows, head/face/eye/person swap (partly via stablellama’s MIT swap dataset), outpainting, inpainting, virtual try-on, FIT geometry for mismatched aspect ratios, and the ref_boost fidelity dial (~4 is the published strong-likeness start).

Low-VRAM SVD cuts of the Krea2 Edit Model (r128 ~0.91GB, r64 ~0.46GB) keep >99% of weight energy per the card — useful on laptop GPUs.

How the Krea2 Edit Model is conditioned (and why stock nodes fail)

Krea2 Edit Model training used dual conditioning: in-context VAE tokens for appearance plus image-grounded Qwen3-VL encoding for semantic grounding. Stock Krea 2 nodes do not provide that path.

You need the community node pack ComfyUI-Krea2Edit (two shipped workflows). Without those nodes, loading the LoRA alone will not reproduce the Krea2 Edit Model behavior the card describes.

Recommended settings for the Krea2 Edit Model

Numbers below are from the public model card — use them as defaults in ComfyUI or when a Space exposes matching controls.

Job typeCheckpointStepsCFG
Add / recolor / restyle / re-stageKrea 2 Turbo8–121.0
Removals / large deletionsKrea 2 Raw~203.0
  • ref_boost ≈ 4 — strong likeness; above ~10 starts breaking removals; below 1 loosens creativity.
  • grounding_px — lower follows the edit more uniformly; higher protects identity. Split/duplicated frames usually mean the value is far above the trained band (v1.1 docs cite 384–768).
  • Generate ≤ ~2MP to reduce source bleed or duplication.
  • LoRA strength 1.0. At CFG > 1, ground the negative with an empty prompt plus the same image.

Limits of the Krea2 Edit Model you should expect

Honest limits of the Krea2 Edit Model from the upstream card, not marketing copy:

  • Likeness is texture-faithful and proportion-conservative — unusual facial geometry may read like a “close relative.”
  • Removals need the Raw/CFG 3 recipe and still fail sometimes.
  • Outfit swaps are hit-or-miss; reroll or rephrase.
  • Extreme hair or body types may need a subject LoRA stacked on top.

License: Derivative Model under the Krea 2 Community License. Commercial use is allowed under the published revenue threshold (model-card summary: under $1M/year); above that, contact Krea. Deployments should moderate content; AI disclosure may apply. The LoRA is SFW-trained — do not create non-consensual or harmful likenesses of real people.

How to try the Krea2 Edit Model today

  1. Browser (fastest): open Krea2 Edit — the homepage embeds a Hugging Face Space so you can validate Krea2 Edit Model prompts without installing ComfyUI.
  2. Local control: install ComfyUI with native Krea 2 support, add ComfyUI-Krea2Edit, load the Krea2 Edit Model file krea2_identity_edit_v1_2.safetensors, run a shipped workflow.
  3. Iterate: start with one clear subject, a Turbo-length run, and a single restage or recolor instruction. Log winning Krea2 Edit Model prompts before batching locally.

FAQ

Is the Krea2 Edit Model official?

No. Official Krea apps have their own edit surfaces. The Krea2 Edit Model is a community LoRA on Krea 2 Raw. Krea2 Edit the website is a convenience layer around that Krea2 Edit Model release — not affiliated with or endorsed by Krea.ai, Inc.

Does official Krea provide an equivalent open edit LoRA?

Not as of this writing. Official Krea 2 focuses on foundation generation and in-product tools. Open instruction-edit with identity hold is the community Krea2 Edit Model stack described here.

Where do I read the source of truth?

Questions about this site: support@krea2edit.app.